Odin (Owain) | Fire Emblem (
shadowglitter) wrote2017-09-06 01:35 pm
application
γ CHARACTER INFO γ
CHARACTER NAME: Odin (codename: Odin Dark)
CHARACTER AGE: 23
SERIES: Fire Emblem: Fates
CHRONOLOGY: Conquest route! Shortly before the final push on Hoshido.
CLASS: Hero!
HOUSING: Anything's fine!
BACKGROUND: Fates on the Fire Emblem wiki | Odin on the Fire Emblem wiki
Odin appears in two games - Fire Emblem: Awakening and Fire Emblem: Fates. In Awakening, he's a teenager, and in Fates, he's an adult. In Awakening, Odin - known there as Owain - was born in a doomed timeline, forced into an unending war against an impossible evil. His father died shielding him from danger, and his mother was murdered while healing the wounded. Those closest to him experienced loss on the same scale, and the world as a whole was rapidly falling into ruin. Fire Emblem: Awakening was a story about the apocalyptic Fell Dragon Grima, and about Owain and his friends travelling back through time to help their parents defeat him with the goal of preventing their doomed future where Grima won from coming to pass. Spoilers: they totally defeat Grima and prevent the Bad End they came from from ever happening and they get to stay in this new, peaceful world together.
Some time after the events of Awakening, another ancient dragon, Anankos, sought out heroes brave and powerful. Owain was one of these heroes. Anankos set these heroes two tasks - to help kill him, when the time comes, and to protect his child - and then he guided them from their own world into his, disguising their identities by giving them new names (in Owain's case, Odin), granting them new powers and altering their physical appearances. Odin, Selena (once Severa) and Laslow (once Inigo) take on the roles of native mercenaries in this new world in order to become retainers to Anankos's kid, but because of some interference and bad planning, they end up looking after some different people, instead. They end up meeting up with Anankos's kid and aiding them in their quest eventually, though, while sitting in their comfortable roles of side characters. So. It all works out. They kill the dragon. hooray jrpgs
PERSONALITY:
Curtains rise on a smoking crater, ash and cinders dancing on the wind. Bricks and mortar litter what was once a bustling town square. This... is a boneyard, built on the skeleton of an innocent village. This was once a peaceful sanctuary, home to the laughter and the sorrows of so many loving, decent people, and now, all of it... replaced by terror. The foul, iniquitous pirate, known only as The Admiral, has finally made good on his threats and razed The Green Village to the ground, sowing seeds of chaos and fear amongst his enemies. The Admiral laughs, pointing his scimitar at a figure crouching in the darkness, who slowly rises to his feet. Now, amidst the fire and the screams of the mourning, stands the lone survivor of The Hallow's Resistance. Holding onto his Forbidden Grimoire for dear life, caked in sweat, burned and bloodied, in the EPICENTER of this MADNESS, he tightens his jaw and he stares at The Admiral, dead in the eye. This figure... could it be? Yes... yes! The one... the only... the Dweller of Shadows, the Champion of the Fallen Good, the Tragic Avenger of Righteous Justice... loved by many but feared by all... Odin Dark! The demons in his soul hunger for revenge! His churning blood rages with an insatiable fury! Odin Dark - the hero who refuses to turn a blind eye to the corrupt brutality of the world! Extinguisher of evil armies, punisher of cowardice and cruelty, overturner of foul fates! Man! He's, like, super cool! And heroic! He's... he's so awesome!
But, um. He also doesn't exist? Alright, so. This guy, Odin. He'll claim to be a tragic hero with a thirst for vengeance, but he's actually just an energetic goofball who likes to make up stories about himself. He's got a childlike idolization for the good and the badass, and growing up, one of his greatest wishes was to make a name for himself and be remembered throughout history as a fabled, legendary hero, something that still defines him even after the genuinely horrible things he's been through. He's overly dramatic and passionate, and his respect for world-saving heroes runs so deep that he prefers to speak in an ostentatious, purple-prose-ridden narrative to sound more like his image of them rather than just be... normal. Like, that whole Admiral story I just told you? That's basically how he'd introduce himself at a party, and he'd staunchly refuse to admit that he made it all up. It totally happened. There was a bad guy who killed a whooole village but he, the Great Odin Dark, totally fought back. Oh, you want to know how it ended? He channeled about a million demons and brought all the dead villagers back to life and then slayed The Admiral while laughing in his face. He rebuilt the town all on his own and then every single villager married him. It was impressive. You can have his autograph, if you want.
So yeah, he's a grown-ass adult who still plays superhero. It's very tiring to deal with, for most people.
Under the veneer of annoying and vaguely delusional nonsense, Odin's actually a... normal, intelligent, caring, creative guy. Despite travelling back in time to save the world, he doesn't actually feel like he's exceptionally heroic or better than anyone. In fact, many of his supports in Awakening went out of their way to show him as someone very awkward and naive, a kid who only ever wanted to do the right thing but was never quite confident enough in who he was as a person to drop the Bullshit Hero shtick and allow himself to be vulnerable, even though he's compassionate enough to know when dropping the Bullshit Hero shtick might be just what a situation needs. As Owain, he was a pretty insecure person due to his past, and that's still a part of him, but not so much as it used to be - even more than Laslow and Selena, Odin has grown up quite a lot since shedding his old name. He's not a kid anymore. While he's as easily embarrassed and inappropriately theatric as he ever was, he's shown to take things on the chin that his friends can't, and he's got a grounded self-confidence that was absolutely not a part of him when he was younger. If there was one change between who he is now and who he was during the events of Awakening, it's that he's much more of a reliable shoulder to cry on, someone who can take serious emotional hits and stay standing. Other than that, he's basically the same. Actually, kind of worse? He used to just be theatrical about his fake adventures and his swords, but now he goes on about literally everything being demons and darkness or whatever. This guy.
A defining characteristic of Odin's is his love and respect for his heritage. As I said in his history section, Odin was born in a doomed timeline, one where he saw his mother and his father die. His mother had royal blood, making Odin himself nobility, a prince from a long, long line of heroes who overcame great terror and saved the world countless times over countless generations. In that doomed timeline where he saw so many people die, his cousin Lucina and his uncle Chrom were brilliantly heroic, and Odin compared himself to them and his parents and the faceless heroes of his bloodline constantly, growing an inferiority complex that ate away at him when he knew, deep down, that he didn't have it in him to be better than a useless kid. After praying and begging to be stronger, Odin believed that if he could at least act the part of a hero, something might change and he might find a real source of strength within him, or at least die with a dignity he didn't feel he had in life. All his stories and theatrics were born from a "senseless hope" that maybe he'd be able to survive a little longer if he just pretended to be as strong and as brave as the men and women who fought around him. As an adult who has since fixed time, becoming as half-way admirable as his family is not as strong of a guiding force as it may have once been - but his love for his mother and his faith in her safety is what keeps him secure in his new identity away from her. Family means the world to him.
Of course, none of this is to say that acting like a hero is something Odin has to force. Now more than ever, after successfully defeating Grima and being specifically chosen to aid another God-like Dragon on another fateful quest, the attitude of a warrior comes easily to him. He's naturally very upbeat and hot-blooded, always happy to hold the attention of those who are willing to give him the time of day, and he'll play out his hero act regardless of whether or not he has an audience. He's energetic, unbelievably over the top in every little thing he does, and for the most part, he's happy just being off in his own little world. But as I've alluded to a little already, he is surprisingly sensitive. He takes things seriously when they don't need to be taken seriously, taking simple tasks to great lengths for the sake of Lord Leo's honor or his own enjoyment, and he gets embarrassed and flustered when people call him out on it. He keeps a diary filled with special move names and rad-sounding weapons and would sooner curl up and die than catch someone snooping through it, and... really, he's just sensitive and feels things very hard. When his feelings are hurt, they'll be hurt for weeks, and when he's genuinely praised, he'll be rolling around in his bed clutching his pillow to his chest in excitement every night for a month before he goes to sleep. He's full of fire and positivity and life, and he sees the world as a series of challenges and games and prompts for him to imagine something better.
Odin is resilient and loyal, putting his family, his friends from home, and the Lord he serves in Nohr above all else. He never really had a chance to find who he might be as an adult in Awakening, so his personality and his interests were sort of all over the place at times - again, his whole life as a teenager was "see parents die, feel bad about not being as rad as everyone else, go back in time, save the day", he hardly had time to decide what he wanted to be when he grew up - but in Fates, he seems more secure in who he is. Yes, he still acts insane, but so much of that stems more from him wanting to embrace the weird kind of man he is and enjoy his time and his disguise in this new world rather than measure up to some internalized ideal. Should he meet his daughter, Ophelia, he's shown to have an amazing relationship with her, and part of that stems from their mutual love of playing pretend and thinking of each other as just very cool fated heroes who make the world brighter by being a part of it.
At the end of the day, Odin's just a good, sensitive, soft-hearted man who has too much energy and imagination and flair for style for his own good. Having come out of hell so many times already, he's grown into a resilient man who can stand under real, genuine pressure, even if he still falls apart whenever he's teased or made fun of for something silly. He's smart, even though he acts dumb, and he's so in touch with who he is as a person, showing incredible self-awareness for someone who lies about themself as often as he does. At one point he even admits that despite constantly talking about grandiose eldritch horrors that haunt him to literally anyone who might listen to him, his heart is actually "too full of wibbly-wobbly fluffstuff" to be a mage of shadow. He just... goes with the flow, and he does what he think might be fun for him or the people he's wit, and he cares a great deal about being happy, and about making everyone else happy. One day, after his adventures in Nohr are done, he'll be able to return home and see all the people who are waiting for him there. Until then, he's gonna do everything he can to help Anankos, because he was asked, and helping people in need is just what he does. He's a hero who does his best.
POWER.
Anima Magic - Fire Conjuration, Wind Conjuration, Thunder Conjuration
There are three main forms of magic in the Fire Emblem universe: Anima, Light and Dark. Light magic is typically "good" and is used primarily in healing spells, Dark magic is typically "evil" and is used for high-risk high-reward damage output, and Anima represents Fire Emblem's Triangle of Elements, Fire, Wind and Thunder. For a visual reference, in Awakening and Fates, spells are conjured amidst stylistic spell circles with the caster at the center, as pictured here.
Anima spells typically don't offer much in the way of narrative flexibility. Fire spells, at their weakest, are bolts of flames conjured by a mage and launched at an enemy; wind spells are gusts of air or frost that injure a foe and thunder spells are balls of lightning that do the same. In rarer, stronger forms, these elemental spells can reach great, destructive heights, with fire spells tearing the earth apart or summoning meteors to fall from space, wind spells causing blizzards or tornadoes to smother an enemy in storms, and thunder spells turning the whole sky black and launching dozens of forks of lightning at a single target.
Odin is dedicated to studying sorcery, and he has been for a few years, but there's nothing to indicate in canon that he's any more or less powerful than the average magic user. In no way would he have access to those high-end, world breaking spells. He's most likely learned the spells he knows through the books and tomes he would have access to either as a Prince's retainer or as an average citizen, and given that legendary, apocalyptic magic is generally restricted to gods or, uh, protagonists, the higher limits Anima magic has wouldn't be a level of power he's even CLOSE to approaching.
Conjuring jets of flame that shoot out of his hands for a few seconds wouldn't be difficult for him, and neither would summoning a single lightning bolt from the sky or calling forth a gust of wind to knock someone off their feet. But that's as far as it goes. As a general rule, his handle over Anima magic would be impressive to anyone who wasn't a magic caster like him, but he'd be very run of the mill to anyone with magical experience. He can defend himself, but only on a small scale; he can't attack more than one or two people at a time, he can't raze buildings or go on a city-wide riot or use any kind of spell that might cause large scale damage. His control over Anima magic is also purely destructive; he can't use wind manipulation to make it snow, or cast a fire spell to warm his hands. These are attacks only.
Dark Magic - Dream Construction, Minor Illusions
So, before I explain what Odin can do, I need to explain Dark Magic's role in canon. From a gameplay standpoint, it's just a type of weapon certain classes can use. Narratively speaking, it's a bit of a wildcard? A few events are just explained away (in Fates especially) as being caused by "Dark Magic", because Dark Magic is a catch all deus ex machina that does whatever it wants to do. It's also used for jinxes and curses - witch-like spells that can give people deadly fevers, or make them ill, or turn them into toads - but the rules around how these spells are cast or what their limitations are are pretty loose, and that's not an energy I want to bring to MoM.
One thing we do know from canon is that jinxes and curses are tied to the ill-will a magician holds towards whoever they're casting their spells on, and being too nice or caring too much about a person means you can't really harm them. I touched on it briefly in the main part of my app, but Odin's biggest example of using a curse on a friend is when he helped his friend Selena get a good night's sleep by having a positive dream that helped ease her homesickness and anxiety. He's too much of a good person to use his Dark Magic for anything worse.
In MoM, Odin's Dark Magic will be limited to small, generally useless charms he can cast on other people under the restriction that he thinks it's going to be a wholly positive experience for them. To properly identify and limit this, I'm giving him the sub-powers Dream Construction and Minor Illusions.
Dream Construction is straightforward - he can make someone see the dream he wants them to see, so long as it's positive or fun or helpful in some way. No nightmares. In canon, to use this, Odin had to write notes, burn herbs and create the spell from scratch, so this is a skill he'll need to prepare and use on a pretty limited basis. He can't put a person to sleep with this power - he can only construct a dream for someone when they're already in bed.
His Minor Illusion power gives him illusory magic tricks he can cast to make people smile. He can conjure intangible glitter to fall around someone when they pull some sweet poses, he can make someone think the stars are shining a little brighter that night, he can make someone smell a meal from home they can't get in America... things like that. Small, innocent spells that can trick another person's senses for a very short amount of time, if two specific restrictions are met: one, these illusions can only be cast on a person if Odin is convinced it will make them happy, and two, if the person has too much willpower or is too grounded or self-assured to be affected by it, they won't be. He can't make someone smile if they're just super grumpy all the time. This power isn't strictly canon, but I think it's the best assumption of the kind of Dark Magic he's supposed to be able to use, seeing as we only have a small sample pool to pull from in terms of canon content.
To be clear, Odin's Dark Magic won't let him directly manipulate another person's emotions. His dreams can't make people take away the things he wants them to take away from whatever he makes them see, and he can't just cast a spell to make someone, say, feel super confident in their physical appearance - though he could certainly cast a spell to make them see a better version of themselves in the mirror, so long as he felt it might make them a little more self-assured. He's basically just a magical boy with good intentions.
γ CHARACTER SAMPLES γ
COMMUNITY POST (VOICE) SAMPLE:
[ The feed flickers on, and all you see is a softly rolling white mist in an empty bedroom. There are... footsteps, you can hear them, but only if you lean into your communicator and listen closely. The footsteps grow louder, and louder, and louder, and then soon, there's a figure. This figure walks into the fog, keeping his back to the camera, and then he waves his hands around in an attempt to make the mist swirl like a tornado around him. Sadly, physics don't work that way, so he gives up.
He spins dramatically on the spot and points at the camera, but then he tries it again in an attempt to look even cooler and trips on the wire for the dry ice machine he's got plugged into the wall. It unplugs, he staggers awkwardly to the ground, the smoke stops rolling in as the machine just straight up dies, and, nervously, this guy gets back up on his feet and dusts himself off. He's rather red-faced and sweaty, but he quickly wipes his forehead with the bottom of his cape and then he's back to trying to look cool, pointing at the camera as if nothing happened. When he speaks, it's with forced volume. ]
Hark! I, Odin Dark, Stalwart Guardian of the Night, Devourer of the Ruined Fates, have travelled across time and tide for you, dear viewer! You, and you alone! [ He poses dramatically, his hand covering his face like he's shielding the world from the BURNING ENERGY that EMANATES FROM HIS DEMONIC EYES. ]
Odin Dark! Known to many as the Reaper's Second Scythe! (For when his first scythe isn't GOOD ENOUGH!) My heart is as black as a crow covered in roasted charcoal, flying through a starless night sky! And the crow's made of obsidian! LIKE MY HEART, WHICH WAS SURGICALLY REPLACED WITH THE HEART OF AN EVEN SCARIER, BLACKER BIRD! [ he throws his hands in the air dramatically. ] Can you hear that? Can you hear that, viewer?! My... blood! It's screaming!
[ He quietly says "noo odin noooo anything but that" out of the corner of his mouth, followed by what are undoubtedly supposed to be explosion noises. ]
Haha. Yes. Plead for your lives. The beast in me... has awoken.
LOGS POST (PROSE) SAMPLE:
test drive meme
CHARACTER NAME: Odin (codename: Odin Dark)
CHARACTER AGE: 23
SERIES: Fire Emblem: Fates
CHRONOLOGY: Conquest route! Shortly before the final push on Hoshido.
CLASS: Hero!
HOUSING: Anything's fine!
BACKGROUND: Fates on the Fire Emblem wiki | Odin on the Fire Emblem wiki
Odin appears in two games - Fire Emblem: Awakening and Fire Emblem: Fates. In Awakening, he's a teenager, and in Fates, he's an adult. In Awakening, Odin - known there as Owain - was born in a doomed timeline, forced into an unending war against an impossible evil. His father died shielding him from danger, and his mother was murdered while healing the wounded. Those closest to him experienced loss on the same scale, and the world as a whole was rapidly falling into ruin. Fire Emblem: Awakening was a story about the apocalyptic Fell Dragon Grima, and about Owain and his friends travelling back through time to help their parents defeat him with the goal of preventing their doomed future where Grima won from coming to pass. Spoilers: they totally defeat Grima and prevent the Bad End they came from from ever happening and they get to stay in this new, peaceful world together.
Some time after the events of Awakening, another ancient dragon, Anankos, sought out heroes brave and powerful. Owain was one of these heroes. Anankos set these heroes two tasks - to help kill him, when the time comes, and to protect his child - and then he guided them from their own world into his, disguising their identities by giving them new names (in Owain's case, Odin), granting them new powers and altering their physical appearances. Odin, Selena (once Severa) and Laslow (once Inigo) take on the roles of native mercenaries in this new world in order to become retainers to Anankos's kid, but because of some interference and bad planning, they end up looking after some different people, instead. They end up meeting up with Anankos's kid and aiding them in their quest eventually, though, while sitting in their comfortable roles of side characters. So. It all works out. They kill the dragon. hooray jrpgs
PERSONALITY:
Curtains rise on a smoking crater, ash and cinders dancing on the wind. Bricks and mortar litter what was once a bustling town square. This... is a boneyard, built on the skeleton of an innocent village. This was once a peaceful sanctuary, home to the laughter and the sorrows of so many loving, decent people, and now, all of it... replaced by terror. The foul, iniquitous pirate, known only as The Admiral, has finally made good on his threats and razed The Green Village to the ground, sowing seeds of chaos and fear amongst his enemies. The Admiral laughs, pointing his scimitar at a figure crouching in the darkness, who slowly rises to his feet. Now, amidst the fire and the screams of the mourning, stands the lone survivor of The Hallow's Resistance. Holding onto his Forbidden Grimoire for dear life, caked in sweat, burned and bloodied, in the EPICENTER of this MADNESS, he tightens his jaw and he stares at The Admiral, dead in the eye. This figure... could it be? Yes... yes! The one... the only... the Dweller of Shadows, the Champion of the Fallen Good, the Tragic Avenger of Righteous Justice... loved by many but feared by all... Odin Dark! The demons in his soul hunger for revenge! His churning blood rages with an insatiable fury! Odin Dark - the hero who refuses to turn a blind eye to the corrupt brutality of the world! Extinguisher of evil armies, punisher of cowardice and cruelty, overturner of foul fates! Man! He's, like, super cool! And heroic! He's... he's so awesome!
But, um. He also doesn't exist? Alright, so. This guy, Odin. He'll claim to be a tragic hero with a thirst for vengeance, but he's actually just an energetic goofball who likes to make up stories about himself. He's got a childlike idolization for the good and the badass, and growing up, one of his greatest wishes was to make a name for himself and be remembered throughout history as a fabled, legendary hero, something that still defines him even after the genuinely horrible things he's been through. He's overly dramatic and passionate, and his respect for world-saving heroes runs so deep that he prefers to speak in an ostentatious, purple-prose-ridden narrative to sound more like his image of them rather than just be... normal. Like, that whole Admiral story I just told you? That's basically how he'd introduce himself at a party, and he'd staunchly refuse to admit that he made it all up. It totally happened. There was a bad guy who killed a whooole village but he, the Great Odin Dark, totally fought back. Oh, you want to know how it ended? He channeled about a million demons and brought all the dead villagers back to life and then slayed The Admiral while laughing in his face. He rebuilt the town all on his own and then every single villager married him. It was impressive. You can have his autograph, if you want.
So yeah, he's a grown-ass adult who still plays superhero. It's very tiring to deal with, for most people.
Under the veneer of annoying and vaguely delusional nonsense, Odin's actually a... normal, intelligent, caring, creative guy. Despite travelling back in time to save the world, he doesn't actually feel like he's exceptionally heroic or better than anyone. In fact, many of his supports in Awakening went out of their way to show him as someone very awkward and naive, a kid who only ever wanted to do the right thing but was never quite confident enough in who he was as a person to drop the Bullshit Hero shtick and allow himself to be vulnerable, even though he's compassionate enough to know when dropping the Bullshit Hero shtick might be just what a situation needs. As Owain, he was a pretty insecure person due to his past, and that's still a part of him, but not so much as it used to be - even more than Laslow and Selena, Odin has grown up quite a lot since shedding his old name. He's not a kid anymore. While he's as easily embarrassed and inappropriately theatric as he ever was, he's shown to take things on the chin that his friends can't, and he's got a grounded self-confidence that was absolutely not a part of him when he was younger. If there was one change between who he is now and who he was during the events of Awakening, it's that he's much more of a reliable shoulder to cry on, someone who can take serious emotional hits and stay standing. Other than that, he's basically the same. Actually, kind of worse? He used to just be theatrical about his fake adventures and his swords, but now he goes on about literally everything being demons and darkness or whatever. This guy.
A defining characteristic of Odin's is his love and respect for his heritage. As I said in his history section, Odin was born in a doomed timeline, one where he saw his mother and his father die. His mother had royal blood, making Odin himself nobility, a prince from a long, long line of heroes who overcame great terror and saved the world countless times over countless generations. In that doomed timeline where he saw so many people die, his cousin Lucina and his uncle Chrom were brilliantly heroic, and Odin compared himself to them and his parents and the faceless heroes of his bloodline constantly, growing an inferiority complex that ate away at him when he knew, deep down, that he didn't have it in him to be better than a useless kid. After praying and begging to be stronger, Odin believed that if he could at least act the part of a hero, something might change and he might find a real source of strength within him, or at least die with a dignity he didn't feel he had in life. All his stories and theatrics were born from a "senseless hope" that maybe he'd be able to survive a little longer if he just pretended to be as strong and as brave as the men and women who fought around him. As an adult who has since fixed time, becoming as half-way admirable as his family is not as strong of a guiding force as it may have once been - but his love for his mother and his faith in her safety is what keeps him secure in his new identity away from her. Family means the world to him.
Of course, none of this is to say that acting like a hero is something Odin has to force. Now more than ever, after successfully defeating Grima and being specifically chosen to aid another God-like Dragon on another fateful quest, the attitude of a warrior comes easily to him. He's naturally very upbeat and hot-blooded, always happy to hold the attention of those who are willing to give him the time of day, and he'll play out his hero act regardless of whether or not he has an audience. He's energetic, unbelievably over the top in every little thing he does, and for the most part, he's happy just being off in his own little world. But as I've alluded to a little already, he is surprisingly sensitive. He takes things seriously when they don't need to be taken seriously, taking simple tasks to great lengths for the sake of Lord Leo's honor or his own enjoyment, and he gets embarrassed and flustered when people call him out on it. He keeps a diary filled with special move names and rad-sounding weapons and would sooner curl up and die than catch someone snooping through it, and... really, he's just sensitive and feels things very hard. When his feelings are hurt, they'll be hurt for weeks, and when he's genuinely praised, he'll be rolling around in his bed clutching his pillow to his chest in excitement every night for a month before he goes to sleep. He's full of fire and positivity and life, and he sees the world as a series of challenges and games and prompts for him to imagine something better.
Odin is resilient and loyal, putting his family, his friends from home, and the Lord he serves in Nohr above all else. He never really had a chance to find who he might be as an adult in Awakening, so his personality and his interests were sort of all over the place at times - again, his whole life as a teenager was "see parents die, feel bad about not being as rad as everyone else, go back in time, save the day", he hardly had time to decide what he wanted to be when he grew up - but in Fates, he seems more secure in who he is. Yes, he still acts insane, but so much of that stems more from him wanting to embrace the weird kind of man he is and enjoy his time and his disguise in this new world rather than measure up to some internalized ideal. Should he meet his daughter, Ophelia, he's shown to have an amazing relationship with her, and part of that stems from their mutual love of playing pretend and thinking of each other as just very cool fated heroes who make the world brighter by being a part of it.
At the end of the day, Odin's just a good, sensitive, soft-hearted man who has too much energy and imagination and flair for style for his own good. Having come out of hell so many times already, he's grown into a resilient man who can stand under real, genuine pressure, even if he still falls apart whenever he's teased or made fun of for something silly. He's smart, even though he acts dumb, and he's so in touch with who he is as a person, showing incredible self-awareness for someone who lies about themself as often as he does. At one point he even admits that despite constantly talking about grandiose eldritch horrors that haunt him to literally anyone who might listen to him, his heart is actually "too full of wibbly-wobbly fluffstuff" to be a mage of shadow. He just... goes with the flow, and he does what he think might be fun for him or the people he's wit, and he cares a great deal about being happy, and about making everyone else happy. One day, after his adventures in Nohr are done, he'll be able to return home and see all the people who are waiting for him there. Until then, he's gonna do everything he can to help Anankos, because he was asked, and helping people in need is just what he does. He's a hero who does his best.
POWER.
Anima Magic - Fire Conjuration, Wind Conjuration, Thunder Conjuration
There are three main forms of magic in the Fire Emblem universe: Anima, Light and Dark. Light magic is typically "good" and is used primarily in healing spells, Dark magic is typically "evil" and is used for high-risk high-reward damage output, and Anima represents Fire Emblem's Triangle of Elements, Fire, Wind and Thunder. For a visual reference, in Awakening and Fates, spells are conjured amidst stylistic spell circles with the caster at the center, as pictured here.
Anima spells typically don't offer much in the way of narrative flexibility. Fire spells, at their weakest, are bolts of flames conjured by a mage and launched at an enemy; wind spells are gusts of air or frost that injure a foe and thunder spells are balls of lightning that do the same. In rarer, stronger forms, these elemental spells can reach great, destructive heights, with fire spells tearing the earth apart or summoning meteors to fall from space, wind spells causing blizzards or tornadoes to smother an enemy in storms, and thunder spells turning the whole sky black and launching dozens of forks of lightning at a single target.
Odin is dedicated to studying sorcery, and he has been for a few years, but there's nothing to indicate in canon that he's any more or less powerful than the average magic user. In no way would he have access to those high-end, world breaking spells. He's most likely learned the spells he knows through the books and tomes he would have access to either as a Prince's retainer or as an average citizen, and given that legendary, apocalyptic magic is generally restricted to gods or, uh, protagonists, the higher limits Anima magic has wouldn't be a level of power he's even CLOSE to approaching.
Conjuring jets of flame that shoot out of his hands for a few seconds wouldn't be difficult for him, and neither would summoning a single lightning bolt from the sky or calling forth a gust of wind to knock someone off their feet. But that's as far as it goes. As a general rule, his handle over Anima magic would be impressive to anyone who wasn't a magic caster like him, but he'd be very run of the mill to anyone with magical experience. He can defend himself, but only on a small scale; he can't attack more than one or two people at a time, he can't raze buildings or go on a city-wide riot or use any kind of spell that might cause large scale damage. His control over Anima magic is also purely destructive; he can't use wind manipulation to make it snow, or cast a fire spell to warm his hands. These are attacks only.
Dark Magic - Dream Construction, Minor Illusions
So, before I explain what Odin can do, I need to explain Dark Magic's role in canon. From a gameplay standpoint, it's just a type of weapon certain classes can use. Narratively speaking, it's a bit of a wildcard? A few events are just explained away (in Fates especially) as being caused by "Dark Magic", because Dark Magic is a catch all deus ex machina that does whatever it wants to do. It's also used for jinxes and curses - witch-like spells that can give people deadly fevers, or make them ill, or turn them into toads - but the rules around how these spells are cast or what their limitations are are pretty loose, and that's not an energy I want to bring to MoM.
One thing we do know from canon is that jinxes and curses are tied to the ill-will a magician holds towards whoever they're casting their spells on, and being too nice or caring too much about a person means you can't really harm them. I touched on it briefly in the main part of my app, but Odin's biggest example of using a curse on a friend is when he helped his friend Selena get a good night's sleep by having a positive dream that helped ease her homesickness and anxiety. He's too much of a good person to use his Dark Magic for anything worse.
In MoM, Odin's Dark Magic will be limited to small, generally useless charms he can cast on other people under the restriction that he thinks it's going to be a wholly positive experience for them. To properly identify and limit this, I'm giving him the sub-powers Dream Construction and Minor Illusions.
Dream Construction is straightforward - he can make someone see the dream he wants them to see, so long as it's positive or fun or helpful in some way. No nightmares. In canon, to use this, Odin had to write notes, burn herbs and create the spell from scratch, so this is a skill he'll need to prepare and use on a pretty limited basis. He can't put a person to sleep with this power - he can only construct a dream for someone when they're already in bed.
His Minor Illusion power gives him illusory magic tricks he can cast to make people smile. He can conjure intangible glitter to fall around someone when they pull some sweet poses, he can make someone think the stars are shining a little brighter that night, he can make someone smell a meal from home they can't get in America... things like that. Small, innocent spells that can trick another person's senses for a very short amount of time, if two specific restrictions are met: one, these illusions can only be cast on a person if Odin is convinced it will make them happy, and two, if the person has too much willpower or is too grounded or self-assured to be affected by it, they won't be. He can't make someone smile if they're just super grumpy all the time. This power isn't strictly canon, but I think it's the best assumption of the kind of Dark Magic he's supposed to be able to use, seeing as we only have a small sample pool to pull from in terms of canon content.
To be clear, Odin's Dark Magic won't let him directly manipulate another person's emotions. His dreams can't make people take away the things he wants them to take away from whatever he makes them see, and he can't just cast a spell to make someone, say, feel super confident in their physical appearance - though he could certainly cast a spell to make them see a better version of themselves in the mirror, so long as he felt it might make them a little more self-assured. He's basically just a magical boy with good intentions.
γ CHARACTER SAMPLES γ
COMMUNITY POST (VOICE) SAMPLE:
[ The feed flickers on, and all you see is a softly rolling white mist in an empty bedroom. There are... footsteps, you can hear them, but only if you lean into your communicator and listen closely. The footsteps grow louder, and louder, and louder, and then soon, there's a figure. This figure walks into the fog, keeping his back to the camera, and then he waves his hands around in an attempt to make the mist swirl like a tornado around him. Sadly, physics don't work that way, so he gives up.
He spins dramatically on the spot and points at the camera, but then he tries it again in an attempt to look even cooler and trips on the wire for the dry ice machine he's got plugged into the wall. It unplugs, he staggers awkwardly to the ground, the smoke stops rolling in as the machine just straight up dies, and, nervously, this guy gets back up on his feet and dusts himself off. He's rather red-faced and sweaty, but he quickly wipes his forehead with the bottom of his cape and then he's back to trying to look cool, pointing at the camera as if nothing happened. When he speaks, it's with forced volume. ]
Hark! I, Odin Dark, Stalwart Guardian of the Night, Devourer of the Ruined Fates, have travelled across time and tide for you, dear viewer! You, and you alone! [ He poses dramatically, his hand covering his face like he's shielding the world from the BURNING ENERGY that EMANATES FROM HIS DEMONIC EYES. ]
Odin Dark! Known to many as the Reaper's Second Scythe! (For when his first scythe isn't GOOD ENOUGH!) My heart is as black as a crow covered in roasted charcoal, flying through a starless night sky! And the crow's made of obsidian! LIKE MY HEART, WHICH WAS SURGICALLY REPLACED WITH THE HEART OF AN EVEN SCARIER, BLACKER BIRD! [ he throws his hands in the air dramatically. ] Can you hear that? Can you hear that, viewer?! My... blood! It's screaming!
[ He quietly says "noo odin noooo anything but that" out of the corner of his mouth, followed by what are undoubtedly supposed to be explosion noises. ]
Haha. Yes. Plead for your lives. The beast in me... has awoken.
LOGS POST (PROSE) SAMPLE:
test drive meme
